There’s this story concept I’ve been sit­ting on for a while which at some point I decided would make a good point and click adven­ture. So last year I spent my final semester at RMIT work­ing on a demo for it, because I wanted a chance to build a game (of mod­er­ate scope) from scratch.

I knew this wasn’t going to be easy for my level of skill and exper­i­ence. I mean, my last game was a Pong clone with a silly little twist. But as the semester came to an end it became clear that I’ve grossly under­es­tim­ated the scale of this pro­ject — an exper­i­ence which, from what I’ve read, many developers share. Appar­ently it’s one of those things every­one laughs at when they look back, except nervously, because it can still happen.

So in the end what I sub­mit­ted was quite heav­ily edited and not entirely play­able. And by that I mean you can play from start to fin­ish, but there’s a high chance that some bug will break it and force you to restart. Nor­mally this would leave me pretty bummed out, but I was actu­ally sat­is­fied with the exper­i­ence. Obvi­ously I’m not gonna jump back onto the pro­ject straight away just to get my face kicked in again, not until I level up my skills at least, but I learned so much that I felt it was worth it. So although I’m not gonna post the final demo (that would just be silly), here’s a little trailer for it and some devel­op­ment mater­ial, plus a paint­ing to wrap it up. Oh and no, I doubt it’s com­ing in 2012.

Des­pite all that, I must men­tion that I received lots of great help, which I’m extra thank­ful for because I’ve been so used to work­ing alone. Those include my mentor Kate Caw­ley and fel­low lec­tur­ers Jeremy Parker and Matt Riley, for teach­ing me everything about everything. Sound designer Steven Har­ris, for man­aging to inter­pret my con­fus­ingly round­about descrip­tions won­der­fully. Fel­low anim­ator Kevin Chu, for sav­ing my ass. And musi­cian Michael War­ren of Hon­est People, for help­ing a total stranger and mak­ing awe­some music. If you enjoyed the short sample of his song April 22, 2009 in the trailer you should def­in­itely go check out his albums, which I’m a big fan of and still put on loop fre­quently, at honestpeople.bandcamp.com

And that’s pretty much what I cur­rently have, but I look for­ward to writ­ing more about the pro­ject soon. Until then.

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Wow... what.

Wow.

I want to play with it.

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Deaths. In old games. Beau­ti­ful. Details in video description.

The Ulti­mate Pro­ductiv­ity Blog


A friend of mine told me about this Face­book com­pet­i­tion held by Aus­tralian clean­ing gear com­pany Sabco. The idea is to makeover one of the company’s new product (known as the Super Swish Spray Mop) using any medium, and post the res­ult on your blog. With a large cash prize and free mops for every entrant, I thought I’d give it a go.

So here’s my entry and free mop. I tried to focus on the idea of it being this really fast and kick­ass object (as far as mops go, at least...), and so I figured attach­ing the mop to a heavy motor­bike should get that across. I doubt this design would make clean­ing the kit­chen easier though, maybe it would for a ten kilo­metre long, thirty cen­ti­metre wide stretch of land?

You may notice that I’ve yet to unwrap my new mop, I was pretty sur­prised that they’ve gone through the effort to present wrap them actu­ally. It’ll be nice to not have to get down with a rag next time I clean the floors.

For those inter­ested, Sabco’s face­book page can be found at facebook.com/Sabco.Australia

Edit: I spent some time work­ing on the piece a bit more for my own sat­is­fac­tion and updated it to the final version.

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Back in 08 I spent some time to go through the entire archive of TED, and a talk by Aubrey de Grey, a vocal fig­ure in anti-aging medi­cine, was among the few that had a last­ing impression.

The pos­sib­il­ity of being able to see what exists only in sci­ence fic­tion today become a real­ity, even if it takes cen­tur­ies, really fas­cin­ates me, and I was reminded of that pro­spect today when I watched Do You Want To Live Forever?, a doc­u­ment­ary about his cru­sade and oppon­ents, aired in 2007 on Brit­ish TV sta­tion Chan­nel 4. Not sure about the dra­matic Rasputinesque faith healer over­tones (which the crazy beard doesn’t help), but worth check­ing out if you ever con­sidered the same question.

A Wired and Big Think inter­view with de Grey provides more recent and in-depth dis­cus­sion about the implic­a­tions of becom­ing age­less. He also com­ments on the media fram­ing his goal as “immortality”.

I might make a list of all the cool TED talks on a Tumblr blog soon, some­thing I’ve been mean­ing to do... also the qual­ity of pre-HQ You­tube videos makes me sad.


I was inspired by some cool WWII era pho­tos and wanted to do a quick por­trait of a sol­dier dude, but then I decided to flesh out the photo theme a little more.

You might notice the ship back there has no artil­lery, that’s because it’s a non-violent ship used for show­ing off at events like the World Expo, which is an awe­some thing you should go to at least once, not because I can’t do ships.


I’ve been try­ing out Search by Image and I’m not gonna say Google wins or anything...

But still.

Inside Google Search · Search by Image

In my per­fect world, every image would come with links or inform­a­tion about its artist/source. Pretty small but unreal­istic wish, since most people see it as a trivial mat­ter. For­tu­nately there are ser­vices like TinEye Reverse Image Search, and now Google Search by Image, released earlier this month, which I just found out about. It would be inter­est­ing to see how these two com­pare, though the founder of TinEye doesn’t seem too fussed? Either way it’s pretty excit­ing to see more stuff like this.

Fur­ther dis­cus­sion about the future of TinEye can be found here.


So a month ago I got an iphone, which was kind of a big deal for me, con­sid­er­ing at the time I was still on my first phone with a col­our dis­play, and that was only because no one sold black & white ones any­more. I didn’t see any gap in my daily routine that required a smart­phone to fill, and I’m too para­noid to handle and trust my per­sonal data on such a fra­gile device.

Well, I had a few reas­ons to move on. And now that I’ve been on the other side for a while I have to say, it’s...nice.